Based on a concept by Jesper Andersen.
29121 tris total. (18376 tris for the vehicle, 10745 for the machine gun and its support.)
2048x2048 Diffuse, Normal and Specular Maps for the vehicle and 1024x1024 Diffuse, Normal and Specular Maps for the machine gun.
Software Used: 3DS Max, Photoshop, dDo, XNormal, UDK.
Breakdowns coming soon.
Reminds me of Mad Max:Thunderdome !
vroom vroom! quality quality!
cool car, i like this post apocalyptical style The texture seems a little bit boring for my taste, the colors are very desaturated, maybe you bring more color variation into your model to make it more interesting.