wrshredderFeatured By OwnerJan 21, 2012Professional Digital Artist
That's really good for first project!! Dont be afraid of the polycount, if youre modeling for a pc you can easily double or triple that. Modern pc:s can handle ridiculous amout of polys. Texture sizes are more often bottlenecks..
This is really not bad at all for your first project. Tricount is good but I think you can even be more generous and add bevels to areas like the corners of the walls and chimney, so theyre not so sharp. Also, I think your reliance on the normal map for the wall is a little too heavy, makes it difficult to tell what type of material it is. The roof could also use a bit more tiling, and be sure to pay attention to the scale of your windows. Nice work!
lol Font aside, looks pretty good. I think it could use a little wear-and-tear though. Wood doesn't stay that straight over time! And the normals for the shingles could use a little intensifying to add more volume.