Small update of my work on this environment. Since last time I've added altars, candle holders on the altars (with fire on the candles), benches on the sides of the church and on the sides of on of the altars, the holy water fountains, confessionals, doors on the side, church pulpits and grids.
I've also optimized the texture space because I had some unique assets that didn't need to be unique (the entrance, the benches and the stairs). Instead, for everything that has a wood texture in the scene I have a tileable wood texture and a 512x512 texture for all the details.
It's still not finished because I'm missing some assets, I haven't done any polypainting and I haven't worked on post effects.
Screenshot taken inside UDK.
Any critics or comments are welcome!