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Church Environment UDK ver 2 by amaterasu111 Church Environment UDK ver 2 by amaterasu111
After getting some feedback saying that the lighting of my church wasn't good enough, I decided to start it all over again. This is the result.

You can see the original scene here: [link]

Comments and critiques are welcome!
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:iconpointblizzy:
pointblizzy Featured By Owner Mar 12, 2015  Professional Filmographer
Hey man. Love your work. I'd like if you could work with me on an anime project. Are you into collaborating at all?
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:icontheuninvitedone:
TheUninvitedOne Featured By Owner Jul 31, 2013   Digital Artist
This is stunning! The lighting really does make it. :) Great work!
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:iconamaterasu111:
amaterasu111 Featured By Owner Aug 2, 2013   Digital Artist
Thanks a lot! :D
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:iconglowandstar:
Glowandstar Featured By Owner Mar 31, 2013  Professional Artist
Loving the lighting, truly made a big difference!
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:iconamaterasu111:
amaterasu111 Featured By Owner Apr 2, 2013   Digital Artist
Thank you very much! :D
Reply
:iconsylphinaedenhart:
SylphinaEdenhart Featured By Owner Jan 28, 2013  Hobbyist Digital Artist
Woah~ I +fav your first picture before, and now I add +fav again for this...

Indeed, it made a huge different with lighting. Now I feel like I need to touch my Maya again after long long time...:D
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:iconamaterasu111:
amaterasu111 Featured By Owner Jan 28, 2013   Digital Artist
Thank you very much! :D

That reminds me that I need to learn Maya! xD
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:iconmbinz:
mbinz Featured By Owner Dec 31, 2012
This came out magnificently! I'm just catching up since I placed a comment on one of your wips... [link] `) ...after placing the comment I ended up having a go at lighting Jack Tomalin's version; what's strange is that we both submitted the final images on the same day! ...what is totally amazing though is that you have done this from scratch! Totally awesome work! `) (here is the one I did if you don't mind me putting a link on your post... [link] ) Keep up the good work! `)
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:iconamaterasu111:
amaterasu111 Featured By Owner Jan 3, 2013   Digital Artist
Thank you very much! :D

Doing the lighting in a game engine is completely different from doing it in another 3D software and is much harder. That's why my lighting might look less good than yours but I wouldn't know how to make it better! (at least in UDK)
Reply
:iconplasticfrogcg:
PlasticFrogCG Featured By Owner Dec 27, 2012
Wow, huge improvement over the original!
Could I possibly get a breakdown of how you put it all together? I really need to work on some environments again.
Reply
:iconamaterasu111:
amaterasu111 Featured By Owner Dec 27, 2012   Digital Artist
Thank you very much! :)

When you ask for a "breakdown of how I put it all together", what exactly would you want to see?
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:iconplasticfrogcg:
PlasticFrogCG Featured By Owner Dec 28, 2012
Things like lighting placement or if you used materials with glow turned on or how you got the sun rays coming through the window.
Basically I'd just like to see how everything was put together.

The last time I did any serious environment work was for my final demo reel in school. Lighting and rendering a scene was never my strong point, so I really should practice more.
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 29, 2012   Digital Artist
Lighting a rendering my scene is not my strong point either. I get what you mean but what you're asking will be very hard to show. I can try to make a small tutorial but I don't guarantee anything...
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:iconplasticfrogcg:
PlasticFrogCG Featured By Owner Jan 2, 2013
Hmm, you might not need something that complex. A screenshot of the scene unrendered can go a long way with people who know what things look like from the other side of the screen, so to speak.
Plus breaking down your scene is good practice for showing your stuff to employers...at least that's what they told me in school :shrug:
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:iconamaterasu111:
amaterasu111 Featured By Owner Jan 7, 2013   Digital Artist
I do agree that breaking down a scene is good but in professional portfolios, I never seen anyone showing an unlit scene. What is usually broke down is the assets and as for assets breakdown, you can see some of them in my gallery already. Here you can see my scene inside UDK:[link] The reflections of the stained glass are made using a light function which turns my emissive into a light.
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:iconplasticfrogcg:
PlasticFrogCG Featured By Owner Jan 7, 2013
Thanks , that actually helps a lot. I haven't dug into the UDK as much as I'd like, but we do have it at work (we make mostly training course ware, but have talked about getting into gaming for a while).
I have no real excuse for not trying to put together a relatively small scene like this just to experiment with how it works.
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:iconamaterasu111:
amaterasu111 Featured By Owner Jan 8, 2013   Digital Artist
You're welcome! :)

UDK is a bit hard to handle at first (at least it was for me) but it's pretty fun to use once you get the hang of it!
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:iconkoizumi-marichan:
Koizumi-Marichan Featured By Owner Dec 23, 2012  Hobbyist Digital Artist
AWESOME!!!!!!!!!!!!!!!!!!!!!!! :iconsqueeeeplz:
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 23, 2012   Digital Artist
Thanks a lot! :D
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:iconkoizumi-marichan:
Koizumi-Marichan Featured By Owner Dec 23, 2012  Hobbyist Digital Artist
you're welcome :D
it's... awesome :)
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:iconvonstreff:
VonStreff Featured By Owner Dec 22, 2012  Professional Digital Artist
Cool! Nice to see all those parts come together into something so beautiful. Very nice work!
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 23, 2012   Digital Artist
Thank you very much! :D
Reply
:iconmidniyt:
Midniyt Featured By Owner Dec 19, 2012  Hobbyist Digital Artist
Awsome ambience!
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 19, 2012   Digital Artist
Thanks! :D
Reply
:iconcross-kaiser:
Cross-Kaiser Featured By Owner Dec 18, 2012  Hobbyist Digital Artist
Good job on the lighting! It makes a huge difference. I'm guessing you're now using the emmisive materials as light source now?
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 19, 2012   Digital Artist
Thank you! :D I'm using the emissive material as light source for the stained glass. It's not the only change I made to the scene but I guess it's what makes the scene looks much better! :D
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:iconjzjad:
jzjad Featured By Owner Dec 18, 2012  Student Digital Artist
This looks awesome :)
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 18, 2012   Digital Artist
Thanks a lot! :D
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:iconmissmerlynn:
MissMerlynn Featured By Owner Dec 17, 2012  Student Digital Artist
Wow this looks a lot better :D
I really love your work
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thank you very much! :D
Reply
:iconnebelstern:
Nebelstern Featured By Owner Dec 17, 2012   Digital Artist
whew... ^^
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thanks! :)
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:iconbrentogara:
BrentOGara Featured By Owner Dec 17, 2012  Hobbyist Digital Artist
Wow... this is a lot... churchier! :D I love the new lighting... the warm vs cool tones, the glow and rays... it's really beautiful. :love:
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thank you very much! :D

Yes, I mostly improved the mood since it was what my previous version lacked!
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:iconbrentogara:
BrentOGara Featured By Owner Dec 17, 2012  Hobbyist Digital Artist
You're welcome! :D

It's got a whole different feel to it... very soft and quiet, where the other was harder and lonelier... if that makes any sense.
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
I think I understand what you mean. I definitely prefer this version! It fits a lot more the idea I have of a church!
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:iconmrmillery:
MrMillery Featured By Owner Dec 17, 2012  Professional General Artist
impressive
I'm trying to get into 3d art myself, so what are you using?
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thank you very much!

I'm using 3ds max for modeling, ZBrush for sculpting, XNormal for baking maps, Photoshop for texturing and UDK for the game engine. If you're starting, you should probably focus on a single 3d software at first (3ds max or Maya) and slowly move to other software once you're starting to get the hang of it!
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:iconmrmillery:
MrMillery Featured By Owner Dec 17, 2012  Professional General Artist
...um...google's joking with those prices for the software right?...right?
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
No, it's not a joke but like everything there are ways to get it for free. We're on the internet after all!
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:iconmrmillery:
MrMillery Featured By Owner Dec 17, 2012  Professional General Artist
I sure hope so
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Go to CGPersia, they have everything from software to tutorials. You should find everything there! ;)
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:iconmrmillery:
MrMillery Featured By Owner Dec 17, 2012  Professional General Artist
k thanks
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
No problem! :)
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:iconestherella:
Estherella Featured By Owner Dec 17, 2012  Hobbyist
Great work! :D
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thanks a lot! :D
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:icongemmasuen:
GemmaSuen Featured By Owner Dec 17, 2012  Professional Artist
This looks a lot better! :D
Reply
:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thank you! :D
Reply
:iconnic022:
nic022 Featured By Owner Dec 17, 2012
Great, the first one was good but this one is excellent
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:iconamaterasu111:
amaterasu111 Featured By Owner Dec 17, 2012   Digital Artist
Thank you very much! :)
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December 17, 2012
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